Friday, April 18, 2008

March 29th Notes Summary

Summary We are able to convince the High Priest to help us with our quest. He tells us that the city of Du Eindrel is right in the path that the Seeker is pointing to. He says that the city is very bad. It is known as one of the most evil and tortuous places on Wormwood. The ruler is known to be very vicious and he is a servant of the unholy and a powerful summoner. The only reason he agrees to help us is because there is a Battle Saint there that can only be activated by a priest of light and when it is not active it looks like a hill. It takes fifteen minutes to summon it and then the priest has to get into it. He wants the Battle Saint so if we agree to bring it back, we can have help. We are told that it will take a couple of days to get everything together but we care welcome to stay at the temple until then. Blaze and Allison find information about Demons in the library with only a little bit of complications. Gypsy fixes a TW motorcycle and then gets a ride for payment. He compares weapons with the other knights and they are impressed and invite him to join them at the barracks pub. Crom wants to fight so he asks for a partner and gets clobbered by a statue like opponent that started at 10 feet tall, but grew. His name was Ralf. Allison joins Crom and Gypsy at the bar and is able to get entry by subtly. She is instantly very popular and the knights enjoy getting her drunk. When she passes out, Gypsy and Crom call it a night and head back to their rooms. The next day Allison stays in bed and Blaze, Crom and Gypsy go out to terrorize a local mage. After that encounter Blaze needs some more armor so she gets snot dropped on her that turns out to be great armor. Gypsy and Allison also get armor. They meet their traveling group the next day. We don’t get Ralf but we get Brother Narash, four Knights Templar and a Worm Speaker. Blaze is repulsed by the worms coming out of the worm speakers mouth. We get to the mountains after three days, Blaze and Gypsy are now filling the Seeker, we shoot down a monstrous scout, go to the next ravine and head out of the mountains. Five days later, the seeker is now full, we get to a forest of smooth crystal-like stalagmites and decide that we are going to go through them.

No comments:

Calendar

Next meeting: Oct 26th
Following Meeting: November 16th